In development

MedievalMinecraft

A survival world built around player-made lands, politics, trade and conflict. Slow, unforgiving and 100% player-run, hosted for Oceania.

Community Join our Discord Join Discord
Version26.1.2Java Edition
ClientVanillaNo mods neededSimple Voice Chat optional, but recommended
LocationAUHosted in Australia
World20k²Hand-shaped map
Run by100%The players
// What's inside

Features

Found a settlement from nothing, or join a power that already holds the land. Every system is built so the world changes through player decisions.

01

Land founding

Found a settlement, claim territory and govern it the way you see fit.

02

Roles & permissions

Custom roles with granular permission control, plus sub-areas with their own settings.

03

Alignments

Shape your land as Martial, Spiritual, Mercantile or Agricultural.

04

Hard survival

Progression is slow and unforgiving. Health doesn't come back on its own: heal by campfire, bed, bandages or standing in the sun.

  • No natural regeneration
  • No villager trading
  • No enchanting table or vanilla enchanting
  • No skipping the night
  • No Nether or End
  • No F3 coordinates
05

Smithing

Good gear is forged by smiths, through custom smithing and crafting progression.

06

Nations & diplomacy

Form alliances and nations, and decide who your enemies are.

07

War & raiding

Player-driven wars over land and resources. Your walls are your defence.

08

Food & drink

An expanded food system, and drinks you brew yourself.

09

Seasons & weather

Dynamic weather, seasons and regions with their own conditions.

10

Religion

Follow the gods of your own making, with effects you'll feel in-game.

11

Player economy

Emeralds buy land. Everything else is made, traded and fought over by players.

Many features are still in active development and may change before launch.

// Read before you join

Rules you might not expect

  1. Stealing is allowed.Containers are never locked. Guard what you own.
  2. Griefing is not.Damaging someone else's builds is a bannable offence, claimed or not.
  3. PvP is on everywhere.A claim doesn't make you safe. You'll need to build defences.
  4. What happens in-game stays in-game.No screenshots, videos or info shared outside the game, Discord included. News travels by word of mouth.
  5. Staff don't settle disputes.There's no admin-enforced justice. Players deal with it themselves.
Full rulebook

The in-depth rules

Everything that is and isn't allowed, in one place. Read it before you join.

Read the full rules →
// Store

Support the server

Cosmetic titles and spawn villagers. Purchases aren't open yet.

Preview the store →